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Bug in libdispatch client high sierra
Bug in libdispatch client high sierra













  1. #BUG IN LIBDISPATCH CLIENT HIGH SIERRA FOR MAC#
  2. #BUG IN LIBDISPATCH CLIENT HIGH SIERRA UPDATE#
  3. #BUG IN LIBDISPATCH CLIENT HIGH SIERRA MANUAL#

App crashing on launching support session Using any other Unity version causes the assets to not appear in the Unity Editor.įor more details about Unity and macOS 10.13 High Sierra compatibility, Read the official unity thread here.

#BUG IN LIBDISPATCH CLIENT HIGH SIERRA FOR MAC#

5.5.5 patch 2 or later (install Visual Studio for Mac for script editing).Only the following versions of Unity are compatible with APFS on macOS 10.13 High Sierra: "Nothing to import!" message on importing helpshift unity package Failing to do so will result in IPA validation to fail when you upload your build to App Store.Go to UnityFramework target build settings and set Always Embed Swift Standard Libraries to No show me.When the final build is ready, Open Xcode project and do the following: Failing to do so will result in Xcode build Error : 'UnityFramework/UnityFramework.h' file not foundĢ.On line 1349, add ('PBXHeadersBuildPhase', True), to the sections = array.Inside Unity Editor, open Assets->Helpshift->Editor->mod_pbxproj.py.Modify mod_pbxproj.py script as per the following instructions:

#BUG IN LIBDISPATCH CLIENT HIGH SIERRA MANUAL#

If you are using SDK version 5.3.x and below then it requires a few manual steps to get Helpshift SDK working.

#BUG IN LIBDISPATCH CLIENT HIGH SIERRA UPDATE#

Here we recommend you update to our latest unity SDK version in which the fix is already supported. This script doesn’t work well with the new changes introduced in the Unity 2019.3. We use an open source project called mod-pbxproj to manipulate the XCode project and make the integration seamless. The Xcode project structure has changed as of Unity 2019.3 to support Unity integration into native iOS applications via Unity as a Library. Support for Unity 2019.3.x and above for plugin version 5.3.x and below If you have already released any of your apps with the affected SDKs and your New Issue Automation triggers options bot, we recommend that you upgrade to 5.5.1 SDK.If you are planning to integrate or are in the process of integrating SDK 5.5.0, we recommend integrating with 5.5.1 instead.We found a bug for the following scenario - for SDK 5.5.0, when New Issue Automations(NIAs) are used to assign to a Custom Bot and if the first step in the bot is a Get Info from User step with Options, the Options don’t show up to the end user till they go back and come to the conversation screen again. If the flag is already set to Yes/No, set it to “Yes” and then set it to “No” again or vice versa.ĭue to a bug in Xcode 12.3, this setting is visible in Xcode but isn’t actually present in the project file.















Bug in libdispatch client high sierra