

All players start on one end of the map and are given various tools to assist them in getting to the other side. The aim of To Get to the Other Side (and Whack a Fan) is obvious… The game plays out in six rounds across six different maps. Teams are given a placement depending on how long their team managed to survive (decided as soon as your last player is eliminated), with the coins being shared amongst their team.

In this version, players have infinite levels, allowing them to enchant their equipment to further levels of power.
Minigame lobby for 4 teams free#
It’s the classic! Last team standing wins! All players are let free to roam the map, trying to become more powerful through finding equipment hidden in buildings, all while the map borders converge into the centre, forcing you to fight for survival. Teams are also given a bonus reward for their final course completion placement (Shared amongst team members). Teams are given a placement per room depending on the individual time they finished it in.ġst place rewards 100 coins, and following placements decrease by 10 each time. Once a room has been completed, a door will open up to reveal the next challenge, with the course ending in a sprint to the finish line! The faster our teams complete each room (and the course), the more they'll be rewarded.Ĭoins are paid out at the very end of the game. This one is all about cooperation! Teams are catapulted into ten identical, parallel courses that contain challenge rooms that are perfectly designed to test players' communication, Minecraft skills, and speed.
